Luna Academia
About
Your school has been corrupted by magic. You have to find a way to stop the madness.
My Contributions:
- Architecture for the network
- Trigger/Script
- AI
- Networking Enemies
- Component System
- Hit Indicator
- Loading of levels
- PBL
Project Specifications:
-Made in 10 weeks half time
-Team of 12 (3 Level Designers, 5
programmers, 3 Graphic artist)
-Running in a custom made engine
-3rd party libraries: DirectX, Wwise, tinyxml
Maja Larsson
C++ Game Programmer