FPS

Luna Academia

About

Your school has been corrupted by magic. You have to find a way to stop the madness.

My Contributions:

 

- Architecture for the network

- Trigger/Script

- AI

- Networking Enemies

- Component System

- Hit Indicator

- Loading of levels

- PBL

 

 

Project Specifications:

-Made in 10 weeks half time

 

-Team of 12 (3 Level Designers, 5

programmers, 3 Graphic artist)

 

-Running in a custom made engine

 

-3rd party libraries: DirectX, Wwise, tinyxml